http://www.youtube.com/watch?v=Z1LLq0pSn2Mendofvid
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Check out this CGI VFX Showreel by the talented artist Brittany Drew! This is her personal Reel from July 2013 with some work from Rhythm & Hues released in the Percy Jackson and the Sea of Monsters Trailers. Kolonie The Forgotten Empire by Christian Shellewald and Patrick Hanenberger and other personal work. For more information about this reel, please visit the links below:
Song: Colony Collapse by Beats Antique
Brittany is a cg generalist who specializes in modeling, texturing and surfacing. She was at Rhythm & Hues for a year as a Texture Painter working on titles such as Percy Jackson: Sea of Monsters and Seventh Son. Prior to that she was an intern at the Foundry in Venice, CA.
Website - www.brittanydrew.com
CA. On the side she works on my personal comic Keepers of Time which can be followed at
Facebook - https://www.facebook.com/keepersoftim...
Twitter - brittanyRdrew
Blog - http://brittanydrewapicture.blogspot....
IMDB - http://www.imdb.com/name/nm5493268/
Brittany is a cg generalist who specializes in modeling, texturing and surfacing. She was at Rhythm & Hues for a year as a Texture Painter working on titles such as Percy Jackson: Sea of Monsters and Seventh Son. Prior to that she was an intern at the Foundry in Venice, CA. On the side she works on my personal comic Keepers of Time which can be followed at
Breakdown:
Percy Jackson: Sea of Monsters (shots from Trailers - movie releases Aug 07 2013)
Bull Interior Shot - Textured the interior gears
Garburator Crushing the Boat - Full hero creature textures
Charybdis Interior Shot -- textures on the central creature at far end behind cast
Garburator Crush -- Full hero creature textures (diffuse, spec, bump, subsurface, biolumination, Mattes and sculpt adjustments)
Cannon Fire shots -- Full hero creature textures of garburator (creature in background) as well as the gun turret's textures
Barista Shot - Initial Textures of the Barista's many arms and Shirt
Chariot of Damnation Taxi - Tire Textures to allow comp to make the tires spin faster
Kolonie Assets: Game Engine Ready Assets
(created in Autodesk Maya and the Foundry's Mari)
Walker: model, texture, surfacing and lighting and render - concept by Patrick and Christian
Oil Tank: model, texture and surfacing, lighting and rendering
Telescope Case: model, texture, surfacing, lighting, render and composite, based on a real prop -- Maya, and Mari --
Ted: model, texture, surfacing, lighting, and rendering -- Maya, Zbrush and Mari -- original character illustrations by Tony DiTerlizzi
Magical Table: concept, model, textures, surfacing, and render -- photoshop and 3Ds Max --
Spellfall Dragon: model -- Zbrush -- original dragon concept by Todd Lockwood
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